Paper Prototyping: The fast and easy way to design and refine user interface
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Welcome to PaperPrototyping!

How to Test a Paper Prototype

If you're already familiar with usability testing, paper prototype testing isn't radically different. As in regular usability testing, you bring in a user (or two) who represents the target market, and have them perform realistic tasks using the prototype. A facilitator, usually someone trained in usability, runs the session. Members of the development team are observers, taking notes about what works well for the users and what confuses them.

Not familiar with usability testing? You'll want to read chapter 8, and other books devoted to usability testing, such as the ones by Barnum, Dumas & Redish, and Rubin. You may want to consider bringing in a usability consultant to help you the first couple of times.

The "Computer"

The main difference in paper prototype testing is the addition of the human Computer, who manipulates the paper interface pieces to mimic the behavior of the system. Users are instructed to "click" (touch) buttons or links, and "type" (handwrite) data directly onto the prototype. The Computer responds to those actions as the system would. The Computer does not explain the interface (most machines can't talk), so it's up to the users to figure out how to accomplish their tasks.

Being the Computer does not require any special training, though this role should be played by someone who understands how the interface behaves. Typically, the Computer is one of the lead developers, though technical writers, marketers, training specialists, and customer support reps may also have sufficient knowledge of the product to play this role. Some teams find it helpful to have a second person as a Co-processor. Regardless of who is Computer, they should practice the tasks a few times before the first usability test.

The Facilitator

The Facilitator role requires a bit of training, though it can be learned by anyone with decent social skills and a keen interest in usability. The facilitator's main responsibility is to ensure that the session isn't too stressful on the test participants, who tend to blame themselves when they run into difficulty with the interface. On the other hand, the facilitator needs to probe into the issues that arise, so the development team can get the information they need to make improvements to the interface. Sometimes these responsibilities can conflict, so the facilitator must tread carefully.

Usability Consultants

Most usability consultants are experienced in facilitating usability tests, and some can even teach you how to do this for yourself. Paper Prototyping author Carolyn Snyder offers usability test facilitation and training through her company Snyder Consulting.

For online directories of usability consultants, see the following:

The Usability Professionals' Association
BayCHI is the San Francisco chapter of ACM SIGCHI, though there is no geographic restriction on their consultant listings
Human Factors and Ergonomic Society
The HCI Index contains an international listing of consultants and research organizations
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